Results for spec/!OpenGL 1.4/blendsquare

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0.0367529392242
Info
Returncode: 1

Errors:


Output:

All 4 quads should be the same color.  The two on the left are drawn
without NV_blend_square functionality, and the two on the right are drawn
with NV_blend_square functionality.  If the two on the left are dark, but
the two on the right are not, then NV_blend_square is broken.
Probe color at (15,100)
  Expected: 0.250000 0.250000 0.250000
  Observed: 0.000000 0.000000 0.000000
Probe color at (112,100)
  Expected: 0.250000 0.250000 0.250000
  Observed: 0.000000 0.000000 0.000000
Probe color at (209,100)
  Expected: 0.250000 0.250000 0.250000
  Observed: 0.000000 0.000000 0.000000
Probe color at (306,100)
  Expected: 0.250000 0.250000 0.250000
  Observed: 0.000000 0.000000 0.000000
Command /home/mupuf/nvidia/piglit/bin/blendsquare -auto
Traceback
None
dmesg
None

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